So the other day I was thinking about Avatar World by Max Hervieux, and was delighted to discover it had become…

So the other day I was thinking about Avatar World by Max Hervieux, and was delighted to discover it had become…

So the other day I was thinking about Avatar World by Max Hervieux, and was delighted to discover it had become Legend of the Elements. I bought and enjoyed it, especially the new playbooks. However I felt that one major archetype was missing. There was no lovable rogue. So I created my own. The Scoundrel can represent anything from mischievous kid/thief to Robin Hood-eque rebel leader. This is the first build and I would really love any feedback anyone could give, especially since this is my first time making a playbook for this particular game (and I’m pretty inexperienced anyway).

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