We want your mysteries!

We want your mysteries!

We want your mysteries! A not-so-secret cabal are going to put together a collection of Monster of the Week mysteries, and we need writers!

It will be a profit share gig, so each piece contributed will earn you a share of ongoing sales.

We’re interested in short (less than 1000 words), creative mysteries that have a cool concept and are easily adaptable to the users’ individual games.

I’ll be including my expanded weirdness rules for games that are more Fringe and X-Files than Supernatural and Buffy, as well, so mysteries that use those would also be appreciated. Get the draft at http://www.genericgames.co.nz/files/MotW_more_weirdness.pdf if you haven’t seen them.

We would also be interested in (in order of desirability) play advice, art, custom moves and other rules variants, and new hunter classes.

If you have ideas for other material, please write up one short sample mystery or other material (up to 500 words) and email it to me at michael.sands@genericgames.co.nz by the 18th of December 2016.

http://www.genericgames.co.nz/files/MotW_more_weirdness.pdf

43 thoughts on “We want your mysteries!”

  1. I’ll be sending you my favorite among my mysteries.

    I see new playbooks is your least desirable kind of submission, but I’ll say anyway that some playbooks I find strong enough I think it’d be awesome if they could be included — Reid San Filippo’s Mad Scientist and Luchador. And the Broken, the Protege, and the Hex, whose creators I’m trying to reach to suggest to them they submit to you.

    apocalypse-world.com – Two New Playbooks: the Beat and the Protege

  2. Zed Lopez looking forward to your mystery!

    I can’t really see a reason to include an already freely available playbook in there (like the Luchador and Mad Scientist), but would consider others.

  3. Looks awesome, I know I’ve got a few mysteries I’d like to submit. One question though, what is the maximum word count? Is it less than 1000 words or less than 500?

  4. Chris Stone-Bush Michael is the arbiter of course, but for my money’s worth as a veteran MotW Keeper… the Doomsday Clock is the backbone of the Mystery. If you make a good one, your adventure will write itself and make more sense. I could go on, but no one wants that.

    As a consumer of this project, I’d rather see it go long and include a tight Doomsday Clock than be brief without one.

  5. arturo martinez well, I finish work & take a vacation from next Wednesday, so any time before then would be okay. Hoping to do my reading and deciding while I’m away 🙂

  6. Hi all, as the deadline is reached, an update: I’ve got a good pile of things to read through, which I plan to do over the next two weeks over the holidays. I’ll get in touch early January with decisions and then we can get onto working on the final versions of everything.

    So far, there are 17 submissions, so I have quite a bit of reading ahead of me!

  7. arturo martinez soon. I’ve read through everything (and it’s all great stuff), but waiting for a second opinion before I start emailing you all.

    Looks like this will be a really solid companion: some new rules and some play advice plus loads of great mysteries.

  8. Update for all those who submitted: decisions are made, but I need to do a bit of setup before I email you all AND I have my major local con coming up in two weeks. I will try to get emails out over the next week, so you all have something to start work on.

  9. Emails are all away! If you submitted something and haven’t got an email from me today, let me know (possibly not by email in case something is in a tube somewhere eating them).

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