I’m curious how most of you MC the +inaccessible partition tag. Of course, the first thing that comes to my mind is Johnny Mnemonic, but in any case, my players were asking if this means that the piece of cyberware in question would always have all data stored on it be inaccessible to those without the code (making it somewhat like a flaw for general personal use, but an asset for getting certain jobs), or if it just happens to have the capability for such. And if it’s the latter, do you typically think of it as all or nothing when in that mode? I realize this is up to the fiction, as with most things, but I’m curious about a) the intent when that was added to the rules and b) how most people regard it.
I’m curious how most of you MC the +inaccessible partition tag.
I’m curious how most of you MC the +inaccessible partition tag.
When I read through it, I assumed it was like Johnny Mnemonic.
Yeah, it’s the Johnny Mnemonic thing… a piece of secure storage in your head that even you don’t have access to it. Though it’s never come up in any game I’ve played… “secure courier” doesn’t really feel like a good PC concept to me…
You could turn the question back on them (What is it? How does it work? What corpo sells it? Is it legal? How did you get it? WHY did you get it? What is stored there?
Let them decide what inaccesible means. Then set it in stone and make those inaccesible things part of the setting.
A thing that’s always struck me as odd is that optics and audio have it. Do you just not remember what you see or hear?
It’s not necessarily an “always on” thing. I imagine you simply shunt the input from your direct neural interface to the encrypted storage. You basically have a period where you see and hear nothing but black. What might be cool is finding out if the other senses get locked out, too, or if you still have them, and are just effectively blind and deaf while recording.
For sensors, it can be used to make sure you don’t tamper with the data.
Theoretically you could also shunt memories into it that you don’t want to access (sort of like the Plastic Man or Is0bel from Shadowrun Hong Kong).
You could also make a softer version that is more controllable by the PC. For example, make a ruthless killer who locks away memories of jobs she’s done but keeps the skills learned and the rest of her life intact. Employers can view the data to confirm kills (and maybe she can access it if needed, by conscious choice).