A bit of fun from my weekly Masks: New Legends game.

A bit of fun from my weekly Masks: New Legends game.

A bit of fun from my weekly Masks: New Legends game. The team recently learned that Azurite (The Reformed)’s villainous recently-ex girlfriend is planning to lure them into an ambush, blackmailing Ocelotl (The Janus) into fighting on her side. The natural response, of course, was to ask for help, which is exactly what AO YEAH! (The DOOOMED) did, using Capeconnect, a social media network for both heroes and villains run by the enigmatic Steve. Seemed like the perfect opportunity to make use of the #halcyonian hero roster, so Sparkus Clark’s Emerald Errant will be making an appearance.

Related note, does anybody have any tips on running big combats with multiple supers on both sides? I’m guessing it’s mainly going to be a smattering of splash panels and zoom-outs and hoping for the best, but any advice would be appreciated!

One thought on “A bit of fun from my weekly Masks: New Legends game.”

  1. I don’t know if I’m saying anything new here, but follow the principles.

    You’ve got a good start with thinking like a comic book but follow through. Remember, the PCs are the heroes of the book; concentrate on what they do and what happens to them.

    Follow the fiction, support the narrative.

    You can describe the action around the PCs that isn’t directly affecting them, but keep the focus on them.

    Don’t worry so much in terms of initiative or turn order or the other accoutrements of combat mechanics; just make sure each PC gets a couple of panels of spotlight to show how awesome they are or how real the threat can be.

    Make sure to push their buttons, and remember the villains have their own buttons to be pushed.

    Most important of all, have fun! 🙂

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