I realized today that the show Into the Badlands could be a recolored game of Legacy with a little drift – each player taking on the role of a Baron, their family, their clippers, and the like.
The only thing you’d need to adjust: except for the Baron, whenever a character for a family is needed, it has to be played by another player. This ensures that basically every interesting character is in some sort of conflict with their Baron.
I guess you’d just need some custom moves for wushu PvP fights 🙂
Hah, that works pretty well. I’d probably make the wasteland more actively dangerous than it is in the show – more of those black-eyed people just absolutely murdering people with kung fu, maybe.
Having other players play members of your Family is something I’m working on at the moment – I’ll try and toss together some ideas about how you could create within-family antagonism if your group is up for that.
One of my main playtesters is neck deep into chinese culture. I also have a long love story with martial arts. So, it’s nly natural that we both have spent sometime kicking around the idea for a Monastic Order family.
Obviously, one Family does not a setting make. But I guess the moves we need to write would be:
Duel – with larger emphasys on mobility and reputation.
Mob Trashing – could perfectly fit with Fiercily Assault – just mind the exaggerated numbers rss
Finally, the Treaties make even more sense with Guanxi in mind. All we need to do is to bridge Character Honor and Family Guanxi in an interesting way.