Sorry if this one was already ask: How do you handle stuff tha players want to do outside the regular mission…

Sorry if this one was already ask: How do you handle stuff tha players want to do outside the regular mission…

Sorry if this one was already ask: How do you handle stuff tha players want to do outside the regular mission structure. Im thinking on downtime activities, personal agendas, gear, or other things not mission related.

5 thoughts on “Sorry if this one was already ask: How do you handle stuff tha players want to do outside the regular mission…”

  1. Maybe I´m thinking the game to much as a series of missions one after another and there is a lot of space to make the characters going around until a mission appears. I´m interesing on see how you handle this on your games.

  2. I usually handle it during the Legwork Phase, in the way that a movie would.

    You could also just handle it as downtime scenes. Downtime scenes are already used for link resetting, but they could also be used for other downtime activities (personal meetings, certain gear and cyberware) if you prefer. If the downtime activity is more involved than a single roll, maybe it’s a player generated mission, just skip the get the job phase and go straight to Legwork.

    All the moves work fine in downtime; the difference is that there are no active mission clocks, so all clock changes will go directly to corporate clocks or threat clocks.

  3. Isn’t there a side job type of move in the book? That could cover stuff that isn’t covered by other moves for the personal agenda type stuff if you don’t want to take up a session doing it.

    Like Hamish said a personal agenda type thing could take up a whole session with legwork and action, but there’s no get the job and no get paid at the end. They only make what they might get as a bonus during the mission. Personal stuff doesn’t pay well. (Maybe player has to pay the rest of the crew for helping on a personal mission.)

  4. Matt Petruzzelli, I think you are refering to the Conduct an Operation Move. And yes, I understand that you can use them to quickly frame a action scene or bypass tedious moments of the action if you don´t want to go fully on the snowball of moves. Very handy. We use them during legwork to avoid the escalation on situation where violence was use to get information. I think that it can be use for a quick side jod if needed. Thanks!

  5. Hamish Cameron sounds alright. I think that avoid the get the job and get paid is the way to go. I need to flesh out a bit more my threat clock for the next session, and I think thay everyoune on my group want to avoid the sandbox way of doing things, we like the mission structure a lot.

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