How about changing the faction of a playbook? A Wizard that draws their power from outsiders and falls more under Wild than Power, a Veteran who was previously deep in a Vampire’s web and is more Night than anything else.
I have an embarrassingly small amount of actual play experience with the game, so can this work without breaking something?
One of the advancements available to most playbooks is “Change your Faction.” 😀
Yeah, it’s fine. I would call it an advanced technique (i.e. don’t do it the first time you play a playbook) but it’s fine.
Eh, where the wizard draws their power from isn’t what defines their faction – the fact that they’re inherently mortal but have come to their own power is what puts them in Power.
Of course, you are right. I got the thought from someone else’s post, but my book was in the other room and I don’t have the pdf on my phone to check.