I’ve been looking at “Dream Askew”, recently, and potentially gearing up to play it.
It seems like a fascinating game, in many different ways, and so economically presented.
However, one thing I find really unclear from the text:
How do you deal with player vs. player (or even character vs. character) conflict?
Does the game rely on consensus to resolve such conflicts, or can the mechanics be leveraged to do so? (It’s fairly ambiguous in this sense.)
I’d love to hear, particularly, from people who have played!
Well, either side can Forcefully Take Control of the situation (spending a token).
Right, but what happens if the other wants to push back? Can they “react by digging in”? Do they gain a token if they give in?