Last of the three fan Playbooks and the end of my spamming of the Fan Made Content section for now. The Paragon was inspired by another fanmade playbook and I feel with touch ups has its own footing and focus compared to where it was before the changes and clarifications. Like the other two playbooks went through and added some Player/GM tools and inspiration that led to the Paragon. As always, eager for criticism and feedback to get these playbooks to the best and most playable form they can possibly be. Here’s the Paragon 1.2
https://docs.google.com/document/d/1VPh1LRbLM1jHRnXICZzIaqhJRi8dTD8vhEJmaaLs7Qc/edit
It looks like a really fun playbook 🙂 but im not quite understanding how limit break works is there anyway u could dummy splain for me?
Thanks! And uhh…I’ll try!
So basically you pick a label. Let’s say Superior for now right?
When you roll a move that requires Superior (Provoke/Playbook Move) you can declare that you’re going to roll a hit and wow everyone around. Basically bragging that you’re awesome as hell and that the task is really simple.
If you do that, you get the bonus to the roll (to a max of 4) for the first time using the move. If you fail, you shift labels. If you hit, so long as you’re in that scene you’re immune from marking a Condition and get a reward instead.
Make sense?
Got it 👍 thanks! Cant wait to try out the playbook!
Let me know how that goes if you could! Always eager for feedback.