A couple of thoughts on playing un-cybered characters:

A couple of thoughts on playing un-cybered characters:

A couple of thoughts on playing un-cybered characters:

I think that a whole Playbook for this is a bit excessive, my idea is to simply replace standard cyberware from a Playbook with as many moves from the playbook itself. However, these extra moves should come with tags like +owned, +hunted, +oldwounds or +traumatized.

Why? well these extra skills should be the byproduct of some special training or “intense” experience on the field.

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