Far Beyond Humanity Weekly Update #13
As much as I hate to have a light/almost non-existent update, I figured I should at least touch base with everyone.
Basically, aside from fleshing out the aspects of Trauma, Horror and such, I’ve mostly been dealing with worrying issues with the publication of the book. I’ll probably be posting an update in the coming week, when things shake out (cryptic, I know.) Meanwhile I’m going to just keep popping antacids and trying to finish writing.
In a bit of good news, I’ve found a pleasing way to handle overcoming trauma. A character that suffers from physical or psychological trauma gains a new XP trigger choice in addition to their current career XP trigger: “A victory despite a trauma’s interference”. Every time a character overcomes their personal, inner foe, everyone gains xp.
-SG
As a big fan of Uncharted Worlds and all the work you do I don’t mind at all how long it takes for you to get Far Beyond Humanity done and finished. I can only speak for myself but I would like to say to not push yourself too much or stress yourself out over it. You do great work.
Seriously, take your time, just keep us posted every week or two. Even if it’s just ‘This Week’s Shower Thoughts About FBH’. I’m dealing with an RPG Kickstarter that is three years behind schedule with very little tangible proof of progress (esp. for something that was supposed to need ‘just some polishing’), a self-flagellating creator who is ignoring KS communications (but is active on their Patreon…), and no updates in almost 6 months.
You’re fine. 🙂
Also, I like the Trauma idea!
Noah Doyle Would that late Kickstarter guy be Ken Whitman?
Pierre Savoie Nope, I stayed waaay away from anything with that name on it, or even vaguely associated with it.