Question about The Soldier playbook, specifically the move, “I love it when a plan comes together”?
How do you use that? I have only played 3 pbta sessions so far so still figuring the narrative control out a bit. Can anyone help with some ideas or examples of its usage?
“You have that piece of gear that you need, right now”
Is this implying that you can spend [hold] to produce equipment? And if so is it more lenient then converting [gear] as far as how you obtained it fictionally?
You appear in a scene where you are needed, right now
Does this mean you can interject yourself in a scene you normally wouldn’t be in? What about areas that would be secure or off limits to you? This is where I would really like some ideas/examples so I can understand it better.
Thanks
In terms of the rules questions, yes, you can spend hold to create gear in much the same way as produce equipment. I would treat it similarly to produce equipment in terms of what kind of gear is acceptable. The operative question being “could a badass planner have acquired this?” I’d also use the same guidelines, that if the MC thinks it’s “too much” then maybe you play out the scene to see what it cost.
As for appearing in a scene, can anyone think of good movie examples where someone turns up unexpectedly in the nick of time to help out? My head is full of Baby Driver at the moment, so I’m blanking!
Yeah I THINK I get the appearing part, but its mostly in movies like Oceans 11 where the plan was obfuscated from the audience so there could be a reveal and I am.not sure how to translate that into an RPG table.
Not a specific example from film, but I envisage two main cases for “appearing where you’re needed”:
1. Typically in the legwork phase, is when one character is in trouble – maybe a corp hitsquad has just shown up at the door. “Fortunately”, the soldier wasn’t doing anything else at the time, and “just happened” to be one his way to visit.
2. The infiltrator has gone in quietly while the soldier hits the front gate. The infiltrator gets into trouble, but “fortunately” the soldier has made quicker progress than expected, and is able to come to the rescue. Obviously there are a few variants of that… e.g. the soldier might also be working undercover, so all of a sudden the passing “janitor” pulls an assault rifle out of the rubbish bin he’s pushing around.
In both cases, the important thing is that it should be plausible to the narrative… you can’t have the soldier teleport into the scene when you’ve previously established that he was busy elsewhere at the time, or if there’s no way he could have gotten into a secure area.
But on the other hand, if the last sighting of the soldier was down in the basement maintenance area, it seems entirely reasonable that in the meantime, he might have knocked someone on the head, stolen their uniform, and put himself in a position to come to the rescue of his teammates. That’s the kind of thing that happens all the time…
Thanks that helps. Just looks like a move that really needs to keep its pulse on the narrative
A nice example could be chewbacca appearing in The hatch of The atst Walker (if WE ignore that we saw how He got in there.)
I would Not use it as coincidences, but surprise appearance, that could have Been planned (but The Player had´nt)
Edited a few bad german autocorrects 🙂
Christian Meyer-Beining – good example, that…