Question: some of my players are ending the end of their characters. Does switching archetypes erase the corruption you have? Are all characters forced to die/retire eventually?
Question: some of my players are ending the end of their characters.
Question: some of my players are ending the end of their characters.
I would assume Corruption carries over. And yeah, the whole point if you either die, retire, or become a Threat eventually.
Switching archetypes does not remove corruption. Per the rules you are supposed to mark off an equal number of corruption advances in the new type, i.e. you have the same amount of space remaining before the end of the line.
I can’t find a reference in the rules for keeping corruption, but I’ve heard folks say it works that way. Personally, I’d play it by ear. If you somehow get your soul back and switch from Tainted to Hallowed, I might let you skip the corruption, but my default assumption is that you keep it.
As for eventually having to either die or retire eventually: pretty much. Technically you could game the system, like by just refusing to ever interact with Wild ever again so you can live out your unlife feeding on willing victims as an immortal Vamp without ever marking that last advance or corruption … but no loving MC would let you get away with that. 🙂
For what it’s worth, it took until our final, 13th session for just one of my group’s PCs to fill in her last advance (by the player who constantly gamed the system to mark factions as quickly as possible) and another to maybe-die heroically just short of marking his last point of corruption (a wizard who literally had a demon living in his basement, constantly offering sweet deals and triggering his corruption drama move).
Corruption carries over as you are still the same person, stats, debts also carry over. As for move you can take those that seems relevant – so Tainted going to another playbook most likely have to lose Demon Form unless he is still tied to his patron.
Switching archetypes is described in Long Game p.165.
I would not force a player to play his character until death or retirement if that player have realized his character is no longer fun. But otherwise a character ends his career by dying or retiring either as advancement or last corruption. (note that not all playbooks can retire as advance, so some players are in for a long game)
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Jason Tocci p 178, “Changing Archetypes and Corruption”.
Worth mentioning is that switching to a new playbook might get a new instance of “Erase a corruption advance” to buy. So it might get the character some extra time to enjoy the new playbook, at least.