It takes some gumption to make a post-apocalyptic game using Powered by the Apocalypse considering where the system…

It takes some gumption to make a post-apocalyptic game using Powered by the Apocalypse considering where the system…

It takes some gumption to make a post-apocalyptic game using Powered by the Apocalypse considering where the system got started. It’ll take more than one lifetime to put a world back together after it’s fallen apart. Legacy: Life Among the Ruins dares to do both. Aaron takes a look at this after-the-end game where the adventures and struggles are passed down through the generations, and comments on what makes the game different, what makes it worth while, and the ongoing Kickstarter for the game’s second edition.

https://cannibalhalflinggaming.com/2017/08/23/level-one-wonk-legacy-life-among-the-ruins/

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