Minor rules question: your Family can Call In A Debt to get +2 on a Move that targets another Family, and then that…

Minor rules question: your Family can Call In A Debt to get +2 on a Move that targets another Family, and then that…

Minor rules question: your Family can Call In A Debt to get +2 on a Move that targets another Family, and then that Move could be ClaimBy Force – what the heck does this look like in the fiction? I’m having a hard time grokking how to handle “you owe me one, so it’s easier for me to raid your settlement.”

10 thoughts on “Minor rules question: your Family can Call In A Debt to get +2 on a Move that targets another Family, and then that…”

  1. “Ok so my guys are coming to over to take that fucking hoverbus from you. It was ours in the first place”

    “Well we won’t give it up willingly, you’ll have to take it by force.”

    Claim by Force is in play, first player picks up the dice and says… “Aye, but we gave you guys rations when you were starving. Some of your folk will remember it. I’m spending a point of Treaty for +2…. Boom, 11. Hoverbus is ours”

  2. Use your friendly alliance to walk your troops past their defences and use those troops to conduct a surprise attack and undermine the defences.

  3. Remember, the treaty is on the family, and the player says what the family does in general, but there will always be differences of opinion in any group. “Your family owes me, and Carl the Guard remembers, so he lets us in the back door”

  4. Get the other family to give information on where they are in need of more defence and then hit them at these weak spots.

    “Your supply caravans are not well defended? Well let us provide you with some guards.”

    Then use Sleight to hide your betrayal 🙂

  5. Btw I think it’s a big part of Treaty that giving it allows the other Family to better help AND harm you. It’s meant to be a temptation for a Family to get what they want at the expense of their friends.

  6. Aaron and Luke have the right of it – when you spend a point of treaty you can find and exploit cracks in their defences, or sap their willingness to resist you.

    Not to mention, you don’t need to go in guns blazing – you could just turn up at the refinery with enough people to show you mean business and remind them you had an agreement that you can use it for your own ends.

  7. Also important to note that the Force in Claim by Force doesn’t have to be lethal. It doesn’t even need to by physical! You just need to make it clear that you’re willing to risk consequences to them and to you in order to grab this thing as yours.

  8. Luke JW You would feel riiiight at home with my group here with your use of Sleight and Treaties!!

    Besides that… Treaties is also influence born of fear and respect. Look at the Families backstory, what is the origin of this influence?

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