This may be a dumb question, but are you allowed to spend Data on creating things that aren’t directly related to the move that created them. It seems expected that they will be for the most part but given they are stored for later use, this doesn’t seem to be a requirement.
This may be a dumb question, but are you allowed to spend Data on creating things that aren’t directly related to…
This may be a dumb question, but are you allowed to spend Data on creating things that aren’t directly related to…
Yeah, it’s allowed. The way I play it, when you spend a point of data that retroactively determines the information that point of data represented.