Friends at the Table’s Twilight Mirage is still going and still really great. Lots of world building and characterization and great production values with each episode.
Friends at the Table’s Twilight Mirage is still going and still really great.
Friends at the Table’s Twilight Mirage is still going and still really great.
How does it feel to see your game immortalized in such a way?
Great! I’ve been listening to them since season 2 of theirs, the cyberpunk setting COUNTER/Weight.
When I first discovered FatT two months ago, I started with Mirage, but felt I needed the backstory, so I switched to Counterweight and just finished it today. Now I feel I can jump back to Mirage.
Oh really? I didn’t think there was much talk of anything C/W.
They do a good job of starting fresh, but it was only the second RPG I’d ever encountered (the first being D&D in The Adventure Zone). Coming from a straightforward D&D fantasy, I had no idea what different RPG systems could do, let alone the breadth of cyberpunk influences they were drawing on. The cultural touchstones they were using just weren’t landing for me. I couldn’t grasp the concept of the divine, the ship game vs. the ground game, the veil vs. the real, and a whole new ruleset (what is this “PbtA”? How do you roll an emotion?)—it was too many things happening at once. I think Counterweight did a better job of introducing the RPG systems (Mech Noir, Stars w/o Numbers, Microscope, The Sprawl, Kingdom) for me. Counterweight is a lesson in both “the game” AND “the narrative.” With Mirage, I think they jump straight into the game in a way I wasn’t prepared for. But having played Dungeon World for the past few months, and having read The Veil, everything’s falling into place.