So as part of the streamlining process for the next iteration of the game, I’m merging together the XP advancement and the Tonal advancement, to have only one advancement system. (Those who playtested the game know what I mean—or maybe not, that’s fine XD)
So as part of the streamlining process for the next iteration of the game, I’m merging together the XP advancement…
So as part of the streamlining process for the next iteration of the game, I’m merging together the XP advancement…
Ah, interesting. Have you tested it in play to see if it does what you want?
I’m curious how the final advancement system will be called.
Christo Meid not yet, I’m counting on you for that 😉
Gerrit Reininghaus I’m thinking in keeping the Tonal Track name. So you clear Tonal when you “gain xp”.
Mike Espinoza nice. I like the more personal flavour of that name compared to the generalizing XP with its heavy baggage of semantics.