Retaliation Phase brainstorming!

Retaliation Phase brainstorming!

Retaliation Phase brainstorming!

So I ran two campaigns of Night’s Black Agents. There’s ALSO a retaliation phase in NBA. And the core book has a really cool way to handle it, called the Vampyramid (the conspiracy response pyramid).

This is the printer friendly “Vampyramid” from the free downloads from Pelgrane’s site, so I’m not violating any copyright here.

Spy thrillers aren’t TOO different from cyberpunk thrillers. So this is a useful tool for corporate response tracking. It’s even got six layers, and our Corporation Clocks are 6-tick clocks. How convenient!

A little explanation of the Vampyramid…

This is the algorithm the GM uses in NBA to decide how the vampire conspiracy responds to the superspies hunting them down. You start at the bottom. Assuming the PCs weren’t deterred by the tier 1 response (Narrator: “It only strengthened their commitment to the hunt.”), the conspiracy advances to the tier 2 response following one of the lines from their original tactic (because more than any other creature, vampires — and intelligence agencies — are victims of the sunk cost fallacy).

BTW The strange words in parentheses are the different monsters the conspiracy might use to achieve these goals.

So if the vampires open by framing one of the PCs (Frame Agent), their next move will be to isolate a PC (Isolate Agent) using one of their human servants to make their friends and contacts think they need to be left alone, either by planting false communications or rumors, or by counseling them to keep safe and not get involved. After that, on tier 3, they’ll flip one of those contacts and get that contact to spy on and sabotage the PCs (Double Agent). Next, they might get the contact to try to kill their PC “friend” (Double Cross) or use the contact to spill what the PC really cares about so they can use that to try to recruit the PC with a genuine offer (Offer Drive) that satisfies their Drive (similar to Personal Directives in The Sprawl). After that, things get violent, with manhunts (Hunt Agent) and traps (Lure Agent) and eventually straight up assassination attempts against PCs, one by one, using the toughest monsters around (Kill Agent).

The Vampyramid works AS IS for The Sprawl (except Haunt Agent has to involve the matrix, not weird Bram Stoker style nightmares).

But maybe we can make it even better!

I put a blank Vampyramid on here for folks to use, also from the Night’s Black Agents downloadable stuff (though it might be easier to use SmartArt or text boxes to make them in Word, or the draw.io extension to make them in Google Docs; see below).

Anyone want to join me and try to create a more “megacorp” pyramid? A “corporate ladder” as it were?

I made a draw.io (excellent google drive extension) “Corporate Ladder” response pyramid and made it so we can all edit it. Click here: https://drive.google.com/file/d/1enL3tsG_10w2yGvTqvxtE7P2_P_61pJ4/view?usp=sharing

Currently is just has the more corporate versions of the Vampyramid. Feel free to jump in and edit; I made a copy of the original for myself. So this one is for all of you, my fellow Sprawl GMs (and Hamish Cameron of course).

Benefits of using the pyramid: Each corporation can start at a different spot on the bottom rung, giving them each a unique style and flavor. But as they move toward the top, they always become more inhuman, cruel, and authoritarian, regardless of their initial tactics, until in the end, they’re just killing that which resists their control. You can track which corp is at which point on the pyramid, too, using just one pyramid instead of six different clocks. Or use the clocks as player-facing warnings, and use the pyramid to choose what the next Retaliation action will be.

Please feel free to suggest other Retaliation ideas in comments, even if you don’t feel like installing and typing them into the draw.io diagram.

Enjoy!

7 thoughts on “Retaliation Phase brainstorming!”

  1. I am using the Conspiramid in one of my Fate Core games. its actually really interesting if you want to make any sort of tierd and complicated conspiracy, and the levels of difficulty actually give you levels of threat as well, which can be interesting.

  2. Riley Crowder I think “Conspyramids” make for really rich campaigns. I’m running my Sprawl campaign a little more improv, though.

  3. I hope that last comment wasn’t confusing: Nights Black Agents uses “conspyramid” for a conspiracy diagram (an org chart of evil), and “vampyramid” for a conspiracy response algorithm (a decision tree of suffering).

    (Decision Tree of Suffering is the name of my nerd rock Lords of Acid cover band.)

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