Originally shared by Luke Jordan (gamesfromthewildwood)
Landscape, place, and locality is the heart of All Things Under Heaven. The setting is written up as Regions, collections of Discoveries & Dangers (for the travel move), Impressions, Questions, local Fronts, etc. to explore.
Huge inspiration fondly owed to Jeremy Strandberg’s Alamanac format from Stonetop, and it’s original antecedent in Perilous Wilds.
Here are some snippets from one of the regions: a blasted highland desert called the Huangdi Fells: