For our throwback adventure (a one-shot set a generation before our main campaign, featuring adult heroes from our campaign as teens), the action took place on a movie set, where the villain had reality-warping gels on the lights that made movie magic real.
So, in addition to turning the people in rubber alien costumes into real aliens, the lights triggered this custom move;
When you are caught in the spotlight roll + conditions.
On a 10+ choose one:
Time for a punch ‘em up! Directly engage one of your teammates without warning
Two from the 7-9 list
On a 7-9 choose one:
You try to be heroic, but wind up in a slapstick pratfall: mark Insecure
You get caught monologuing and share a secret you shouldn’t. Give Influence to the person you betray.
It’s all connected! You spot something that reveals you in particular are in more trouble than you thought.
You give in to some of your worst instincts and respond villainously: mark Guilty
One a 6+, mark potential. You look like the version of yourself as a hero you’ve always wanted to be. Do something cinematic and choose one:
Clear a condition
Choose one of the options from Directly Engage without rolling
YEAH. THAT’S A MOVE!
Amazing concept and execution.
Really constructive way to undermine the system, nicely done!