I was bored while driving eight hours today and imagined a character or NPC to use in an Uncharted Worlds campaign.

I was bored while driving eight hours today and imagined a character or NPC to use in an Uncharted Worlds campaign.

I was bored while driving eight hours today and imagined a character or NPC to use in an Uncharted Worlds campaign. Feel free to steal or tweak at your leisure.

Edgar was a colonist living out on the fringe when, through some calamity that destroyed his home, he became psychically linked to a weird space crab monstrosity. It saved him from that horrible accident, and either awakened latent psychic powers or imbued him with them.

Now, Edgar is a glassy-eyed mercenary that has done a number of jobs in unpredictable and unsettling ways. He spends most of his time on and off the job encased in Cranc, the spacefaring bipedal. It serves as his workspace, drug, constant companion, and is rumored to provide a greater personal relationship.

When outside of Cranc, he carries a basic sub-compact pistol in his oversized coveralls and typically appears serene, if not vacant. As soon as there is a mission he sheds the clothes to ride Cranc into battle. He’s mentioned a neural link with his skin in the past, but previous crewmembers simply assume some sort of perversion even if it doesn’t explain his poorly shaved head.

Seen less often than Edgar wielding a pistol, speaking coherently, or not appearing sweaty, is his pair of psychic blades used to disrupt shields, other psykers, and scramble targets’ brains in a vicious sneak attack.

https://drive.google.com/open?id=1Sw6HJnL9S8dwJ3VhJFTS09aaCWGTcTmG