Hey all, I just had my first session of Legacy yesterday, and while there were excellent parts of it as well as much of the usual first session-jitters, I’m not sure I understand what is basically a core conceit of the game. To those who’ve had success running Legacy, how do you make the Family level moves interesting? I’m interested in their ability to change the game world and have far-reaching effects, but in our session it boiled down to very abstract “we do X” “ok, roll y” where the consequences didn’t feel real.
Also, this is more specific, but how do you handle stealth? Defuse or Forging a path?
Funny you would say that… This was one of my first blog entries about Legacy!
ufopress.co.uk – Guest Post: Talking Legacy – UFO Press
Your choice on how to resolve Stealth is excellent! I have used it as well in the past. Adding different uses of Defuse for diversity.