An alternate Investigate A Mystery move set I am using in my game. I though i’d share it.
Investigate A Location ( Suspected Monster Activity )
When investigating the location of suspected monster activity, and have sufficiently described how you are doing your investigation, the keeper will ask you to Roll +Sharp
On a 7-9: * Hold 1 (Expires at the end of the scene)
*On a 10+: * Hold 2 (Expires at the end of the session)
*On a miss: Take 1 XP, Keeper makes move ( including hard moves )
The keeper may also reveal information to you, however the truthfulness and usefulness of the info is completely up to the keeper.
Advanced: on a 12+ you can choose one of the following
○ Hold 2 (Expires at the end of the session)
○ Ask the keeper any question that could reasonably answered by what you know or could be discovered by this location.
○ Stumble upon something very useful that will help you but you may have to acquire it or make it useful to you.
QUESTIONS: 1 Per Hold
○ What is being concealed here?
○ What happened here?
○ What was missed by ____________?
○ Dose anything here point to another person?
○ Dose anything here point to another locating?
○ Where did it go from here?
○ What sort of creature could do this?
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Examine a Victim
When you examine the body(or corpse) of suspected victim, and have sufficiently described how you are doing your examination, the keeper will ask you to Roll +Sharp
On a 7-9: Hold 1 (Expires at the end of the scene)
On a 10+: * Hold 2 (Expires at the end of the session)
*On a miss: Take 1 XP, Keeper makes move ( including hard moves )
The keeper may also reveal information to you, however the truthfulness and usefulness of the info is completely up to the keeper.
QUESTIONS: 1 Per Hold
○ Have I seen anything like this before?
○ What could have cause this kind of damage?
○ Is there anything unusual about this victim?
○ Dose this attack point to another person?
○ Dose this attack point to another location?
○ Dose the victim have anything useful or interesting?
○ Why are they alive (if appropriate)?
○ What is concealed here?
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Investigate a creature
When you examine sufficient evidence of a monster, or once you know what type of monster you are dealing with and take action to gather more information about it, the keeper may ask you to Roll + Sharp.
On a 7-9: Hold 1 (Expires at the end of the scene)
On a 10+: Hold 2 (Expires at the end of the session)
On a miss: Take 1 XP, Keeper makes move ( including hard moves )
The keeper may also reveal information to you, however the truthfulness and usefulness of the info is completely up to the keeper.
Advanced: on a 12+ you can ether
○ For 2 hold; Ask the keeper any question that could reasonably answered by what you know or could be discovered by this location.
○ Stumble upon something very useful that will help you but you may have to acquire it or make it useful to you.
QUESTIONS: 1 Per Hold
○ What can it do?
○ What can hurt it?
○ Where did it go?
○ What was it doing?
○ What will it do next?
○ What is it after?
PS I know the book clearly states its not about the investigation, its about fighting the monster. but my group really likes the hunt part.
These look fine; in general, I am not eager to increase the number of basic moves, but these might well work. And I have been in situations when players would have liked to have one or the other of these around – especially Investigate a Location.
But then I usually just gave them the intel for looking into the right places…
In theory, these, are a variant on Location Custom Moves. and at least for my game I treat the three moves above as a single move with different triggers, and questions sets depending on the situation. in my game they replace the “investigate a mystery move” and generally are not used together. E.g. if there is no body present. it’s probably Investigate a Location, if they are in a lab looking into evidence they already have found it’s Investigate a Creature. etc…
my goal ( at least in my game ) with these is to be able to hand out clues rather than direct answers, so the first few roles of this type yeald more clues and pointers. but as the mystery goes on, my answers become more direct.
Anyway thanks so much for the comment.