I heard a song on the radio who’s lyrics were effectively a description of Remnant’s core themes, and even some very…

I heard a song on the radio who’s lyrics were effectively a description of Remnant’s core themes, and even some very…

I heard a song on the radio who’s lyrics were effectively a description of Remnant’s core themes, and even some very specific terms: https://www.youtube.com/watch?v=dvZhnksc_Fw

so I’m thinking about Remnant again. It embarrasses me to say how long a few of these ideas have taken to root in me.

When the player decides they want something explain it to the MC and ask. The MC must tell them what you need to accomplish the goal, the raw materials, cost in Color and what you might need to destroy, and then ask “how bad do you want this?” If the player still wants it, mark a Pang.

MC Move

Soft – Remind the player know that their course of action will consume Color, make their Tint smolder uncomfortably, or cause the Ruin within to Yawn, then ask them, “How bad do you want this?”

Hard – Consume some or all of the player’s Color, Ignite their accumulated Tint, burning them or something nearby, or let the Ruin swallow hope or stain something of value to them.

One thought on “I heard a song on the radio who’s lyrics were effectively a description of Remnant’s core themes, and even some very…”

Comments are closed.