A first impression on our newest release!!
Originally shared by Aaron Griffin
Just finished an initial read through of Douglas Santana and James Iles latest Legacy expansion, Mirrors in the Ruins. As with all the Legacy projects, the layout and art are phenomenal.
I have a strange love affair with the family level play that Legacy encourages, but I’ve never actually gotten to play it – I’ve only run a one-shot that was character focused.
The addition of Factions along side Families is very interesting – I dig the idea of a few members from different Families being involved in The Cult of Weathertop.
Mega-projects, though, are the killer feature here. Large-scale things a family can undertake, like building cities or starting wars, that can take many ages. What I like most here is how it makes the Family play into almost a competitive resource management game.
Great work, guys.