And now for something completely different! Dice pools, chips AND skills. I know. It’s almost like breaking something that isn’t broken for the heck of it. But since it’s something our group seems to love, I’m going with it.
(I might add that the core of the system was developed way back in the day and I’ve been updating it every know and then when I find something that suits my needs. The AWengine has refined my wording and made the GMing part a lot more enjoyable.)
https://drive.google.com/file/d/0B-It2FNr27LlMVFHQ2ZwM0hPYVU/view?usp=sharing
Looks neat. I like the token system.
Dean Baker Thanks!
Pavel Berlin Think of 80s action/horror movies. Listen to Pertubator, Lazerhawk, Battle Beast etc.
Upcoming things include for example Ninja (naturally) and Buddy Cops (that’s right! you get two characters, but you are screwed when your partner dies).
Brilliant; may I ask some clarifications?
Thor Hulfsson By all means do! It’s still pretty much WIP so all questions help me get it into more presentable condition. ^_^
I aim to do more playbooks tomorrow. In the meantime: When you check out Wayward Sons’s tumblr, set your attitude to the max.
http://waywardsonssigils.tumblr.com/
Writing the Dancer playbook for violent 80s horror hack must be my highpoint for this week! ^__^