Hey, I have this rough playtesting document for my PbtA game about Cats.

Hey, I have this rough playtesting document for my PbtA game about Cats.

Hey, I have this rough playtesting document for my PbtA game about Cats. I’ll be continuing to work on it, but would rather get out of the vacuum as a do it.

http://tenthousandmogs.com/?page_id=92

http://tenthousandmogs.com/?page_id=92

14 thoughts on “Hey, I have this rough playtesting document for my PbtA game about Cats.”

  1. Very cool! Reading through it, it has a bunch of neat ideas.

    I’m running a cat game at the moment using John Wick’s Cat RPG right now (and ran Call of Catthulhu for friends’ daughter and her friends over the Holidays), and this looks to be another interpretation of a “cat-mythos” that sounds cool too.

    Do you want comments on the text and things that might be unclear here on G+ or rather elsewhere?

  2. Mark Diaz Truman , mostly I want to tell the stories of cats that I’ve known, so the choices I’ve given the players are my imaginings of the choices that I see cats in my life making.

    I’ve chosen the number of dice and options and boxes to check for each sheet based mostly on aesthetics and a basic feeling for how many moves each player needs to make during a scene.

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