I’m writing a game, not an Apocalypse World hack in strictest terms, but I did write an Agenda for the GM:

I’m writing a game, not an Apocalypse World hack in strictest terms, but I did write an Agenda for the GM:

I’m writing a game, not an Apocalypse World hack in strictest terms, but I did write an Agenda for the GM:

• Keep the people real with real problems, real goals, and real lives that continue in the absence of the players.

• Keep the world strange, mysterious, and deadly.

• Fill the players’ character’s lives with danger and opportunity.

• Play to explore the definition of science fantasy, in any and every way possible.

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