Question on the Solace move Disarming Presence.
It reads “when you want to disarm a charged situation, start speaking or singing and roll+hot. On a hit, no one present can commit violence while they can see you or hear your voice. On a 10+, furthermore, if any of your fellow players’ characters leave the situation peacefully, they mark experience as well. On a miss, no one present can commit violence against anyone but you.”
That “no one present,” does it mean PCs, as well? Because then on a 10+ there is no choice for the PCs to make in order to receive that XP; they just get it because mechanically they’re not allowed to commit violence, thus they did not. In our session we changed it to “no NPCs” present, although now that I think of it, it might be better to have PCs Act Under Fire in order to commit violence on a roll of 10+. Thoughts?
You got it. If the Solace rolls a 10+ and a PC ants to commit violence, they’re acting under fire. If the Solace rolls a miss and a PC wants to leave peacefully, they’re acting under fire. The PCs only mark experience if the Solace makes the roll and they leave peacefully. NPCs always have to suck it up because they never act under fire.
If PC’s are present then they are affected on a 7-9. If it’s a miss PC’s are also affected. This is a very strong power which can result in the solace dying before everybody slaughtering each other.
Well, on a 10+ the other PCs can decide to stay there, just not commit violence. They can talk, they can open their brain to the maelstrom, they can seduce, they can manipulate, they can work in the workspace (if they’re in one), they can take care of wounded people, they can charm the mob… Or they can leave peacefully, and thus get an XP.
Matteo Turini has it.
“No one present” definitely includes other PCs. PCs can’t act under fire to ignore the move. They’re fully bound by it, whatever the roll.
On a miss, no one has to commit violence. Nobody’s required to commit violence against the solace, nor do PCs have to act under fire to avoid doing so. They just aren’t allowed to commit violence against anyone else.
I took it to mean that the leaving peacefully part means you don’t wait out the Solace’s voice / presence and start shit up. There are options to do violence before the scene ends even if there is a hit, you just can’t force it beyond the confines of the move.
Yes indeed!
Vincent Baker Does that mean if a Skinner with the Arresting Skinner move uses it on a PC, the PC can’t act under fire to break the trance? I’ve had a Skinner use that move in order to approach and disarm people as well as set people up to die.
Yes indeed!
Cool. Thanks!
Now, unique circumstances can sometimes make it possible that a PC might be able to shake off the effect – watching the skinner through a grainy monitor, maybe – and THEN maybe it counts as acting under fire.
But “you can act under fire to ignore another PC’s move” is definitely not a rule of the game.
Vincent Baker , could a PC act under fire to pretend they aren’t under the effect of another PC’s move? Oh the skinner would still stop such a PC, but the PC doesn’t want to admit that.
Maybe? Sure? You’re the MC, it’s your call.
What would be the fire?
You everybody knows your being effected, especially you. It’s a pride thing. Just a silly thing that I thought could happen with particularly willful characters.