I’ve begun a campaign of MotW using the ETU setting from Savage Worlds. With only minor restrictions, it’s pretty much a rip and replace of the SW rules for MotW. Anybody else have experience with ETU?
I’ve begun a campaign of MotW using the ETU setting from Savage Worlds.
I’ve begun a campaign of MotW using the ETU setting from Savage Worlds.
I’m quite familiar with ETU. Did you make new playbooks? Or how did you account for the fact every investigator in ETU is a mundane college student?
This sounds really neat! I’d like to hear how it goes.
Eric Lamoureux Neither. They are all students(more or less), but the playbooks fit well with the spirit of the game I was hoping to create. Basically, the Buffy universe in an ET college (I actually attended ETSU). That does cause some alterations to the intent of ETU, which I’m trying to watch carefully, like limited magic use, but for the most part, it fits nicely. It’s a gritty real-ish world setting where the cops don’t take kindly to meddlers and troublemakers. I really like the deep history of the supplemental material.
ETSU as in East Texas University, Joshua Gohlke? I went to ETSU as in East Tennessee University. 🙂
Richard Rogers That’s hilarious. East Texas State University does not exist anymore, per se. It changed to Texas A&M Commerce. It’s still ETSU to me, though.
I was thinking of doing this exact thing myself. I was a bit worried about the MotW character’s burning out of their luck though during the course of the thing.
I guess it would just be their time over though in the plot point campaign.
And as for the playbooks I had thought of approaching it in the same manner. Just a bunch of exceptional people drawn to the same place.
Marty B. That’s a good point. The way I expected it to go down was that this group would eventually die off and become legend for the next class. I could reuse some NPCs. I created this little trial as a prelude to the larger campaign. My players were completely unfamiliar with PBtA so I thought it would give them an easy introduction that didn’t have lasting consequences.
Joshua Gohlke aha I like that, that’s a very cool idea!
Campus legends! I dig
Eric Lamoureux I’m curious about your thoughts. Since you’re familiar with ETU, do you feel like all the students need to be mundane?
Joshua Gohlke For Degrees of Horror, at the beginning yes. It has a better impact if they are. Over time they learn about magic rituals, ghost hunting, etc.
But there are a few playbooks I think could work like the Chosen, Spooky, and the Flake.
If your intent is to run Monster of the Week and use ETU as the backdrop I think it would be great and open up the rest of the playbooks.
If you want to run ETU/Degrees of Horror with the MotW rules then I feel you’ll run into situations where the horror is lost because they have abilities to deal with horrific situation or are bigger “monsters” themselves.
The way I understand it is that MotW is an action horror game where the characters investigate and eliminate monster threats.
ETU is about how you deal with investigating monsters and conspiracies while going to college.
Eric Lamoureux I thought about running one of the PPCs but thought there might be a conflict with the pacing and type of conflicts, so I created my own. But I think it’s more inline with how you describe ETU. Heavy on the conspiracy. I’m still trying to work it out as we go, but those are good points I’ll try to think about as I plod forward.