Yesterdays session was seventh monthly session with Masks, with about 8 hours per session that means that the system has handled itself fabulously for about 56 hours of superhero action 🙂
Labels and conditions work really well and no one is bored on them. Moves seem to work well still – tho’ one player seems bit uneasy with access situation options – and feels something is missing.
Our npc cards are a great help an having school inhabited by names amd faces really brings forth the experience. Its easy to say that Jill and Rival are gathering woods near the camp and Emilia walks alone – seemingly upset about something – drawing character to two social situations.
Extremely excited to see the official school stuff later – and I do hope I get an opportunity to test playing Masks in GenCon myself (even if I’m bit nervous as I’m not a native English speaker myself) .