4 thoughts on “So gms, how often do you make the doomed check a doom sign?”

  1. Whenever their doom track is filled, they mark a new doom sign.

    They mark their doom track whenever they perform either of the two things that bring their doom closer.

    As GM you can integrate these things into your Soft and Hard Moves, doing things like making one of these “portents” an option when you offer a PC a choice, or bring one into play when they miss a roll and telling them to mark their track.

    GM abuse would probably be spamming it every single chance you get, because that is what all abuse looks like Masks: not following the fiction, and not making your GM Moves based on the fiction.

    If the Doomed is neck-deep in their Doom and the stakes are high, and they keep on doing things that bring their doom closer, over and over and over, you should — because it makes sense — be making them check their boxes regularly. If they’re not tempting fate in this kind of way, you should go easier on it, and just make sure you’re bringing their doom into play with your moves when it makes sense.

  2. First session with him my Doom didn’t do anything that was much doom like, and so didn’t use his doom sign nor checked off any of his doom track (until the end of session). Next session he did a bunch of things that were applicable and took 4 doom track marks to get his second doom sign. It really depends on what they do, I feel.

  3. I’ve done something like 7 sessions with a player using the Doomed. And I think I’ve made him mark his doom track three or four times during all of that. I would do it more often, but he fills it up really quickly all by himself. He was using portal to just get across the city at one point. Not to arrive to help someone or anything. Just as a fast travel. The team has an Outsider with a ship. But he really wanted to use portal for it.

    But I only make him mark it when it makes sense in the fiction. I don’t have a quota I want to reach or anything. Might never mark it in a session, might mark it many times.

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