Hello folks.
Next week I’m going to run an introductory game of Masks at a convention. This game will include character and team creation process followed by an action scene or two. This is not intended to be a full one-shot adventure.
I’d love to hear if you have any tips for introducing new people to Masks, and general Masks GMing advice.
Cheers.
I had an idea that I didn’t try yet in game for a first session maybe it could works for a convention.
I wanted to mix the game and questions part by playing an interview of the group.
In the street maybe during a patrol, the team is joined by a journalist with a cameraman for an improvised interview : a scoop, we are with the XXXX team. And instead of asking the creation question by the GM it’s the journalist who ask directly the characters. They can choose how they respond of course (they can lie) and the GM or the other players can ask for more details. At a moment, the group is attacked by a Villain because he want to capture the journalist who said bad things on him the day before on TV.
So after the quetions, you have a action scene with this detail : they fight under cameras… then you can follow to play the consequences of the fight and of the medai exposure…
I don’t know if I’m clear… good game !
Only present playbooks equal to players+1. Spending time on looking through playbooks doesn’t add to the game. Make sure The Bull is one those. The Doomed on the other hand is more a campaign thing.
This is in the book, I believe, but it works really nicely to start a short run with the last moments of a fight. Get a move out of each player, have everyone describe what it looks like on the page, then wrap it up with some adult heroes or AEGIS.
Depending upon your players, you can crank through the mini-intro fight in like 5 to 10 minutes, which gives a nice amount of time for adults to mess with them and possibly a more Shot by Shot big action with a nice big two page splash in the middle.
Check out happyjacks.org – ITTDMASKS Happy Jacks RPG Actual Play – Masks for International Tabletop Day – Happy Jacks RPG , if you don’t know it already.
It’s a fantastic 4 hours one-shot game of Masks with several experienced and one new player. Probably far longer than you want to go, but might give you some ideas on how to briskly introduce the game elements in play.
I would use Pre-gens. By itself Char Gen isn’t fulfilling!
Character creation was advertised. I’m not gonna remove it.
Stan Fresh I haven’t seen the one-shot, just the campaign. Will check it out, thank you.