So, here is a sneak peek of the advancement Tonal Tracks (and the stages you can advance to).

So, here is a sneak peek of the advancement Tonal Tracks (and the stages you can advance to).

So, here is a sneak peek of the advancement Tonal Tracks (and the stages you can advance to). My idea is that by playing your character you’ll clear Tonal (gain XP), so you can get like 1 or 2 per session. Are the tracks too long?

I’m considering also that when you fail you also clear Tonal, like failing teaches you to be humble and you learn from your mistakes. But my concern is that players then just relly on failing.

What do you think?

7 thoughts on “So, here is a sneak peek of the advancement Tonal Tracks (and the stages you can advance to).”

  1. Mike Espinoza That’s right. In that case, advancement with missed rolls shouldn’t be too fast, I would think, unless players fail less often than in other PbTA games. It’s almost like DW in progression.

  2. If you include missing in your advancement, players will probably get from 1-3 tonals cleared per session from that, plus 1-2 from tonal personality resolutions per session. That gives a player likely 2-5 tonals per session, right? I’d that is how fast you want advancement, then that’s fine.

    It’s really a matter of how quickly you want advancement to happen and does it make sense for them to advance from missed rolls?

  3. I like the idea of simplification, but I wonder if combining these two tracks doesn’t actually complicate advancement? I think in this situation the two advancements felt more intuitive to me, but for context, I have had a lot of experience with two-track advancement (like Urban Shadows)

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