Anybody here has done a “Cyberpunked 2020/2077” Sprawl hack ? ^^
Anybody here has done a “Cyberpunked 2020/2077” Sprawl hack ? ^^
Anybody here has done a “Cyberpunked 2020/2077” Sprawl hack ? ^^
Anybody here has done a “Cyberpunked 2020/2077” Sprawl hack ? ^^
Anybody here has done a “Cyberpunked 2020/2077” Sprawl hack ? ^^
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Yes. It’s called The Sprawl.
I was gonna say..does it need a hack? What is imporant in Cyberpunk as a print setting that you feel like inst reflected in Sprawl?
I feel like you could run CP2020 missions fine with it. Maybe a hack for a lot more cyberware if you want that reflected, otherwise it’s pretty much all there.
I think there’s some ‘tude that doesn’t quite translate manual to manual.
I know that The Sprawl is very close to Cyberpunk 2020 and that’s why i want to make it even closer. I don’t need to write tones of rules and equipment to adapt it. But still, there is some things that need to be add. The drugs, Cyberpsychosis, The Trauma Team, Cybernetics very close to fashion, a catalog of cybernetics and so on. I always have a doubt about the capacity of ptba to have large list of available equipment, cybernetics, cars, … A ptba is more about the story and that’s perfect but i must say that for a cyberpunk game, some players will want more than five cybernetics to install on their character.
-So Trauma Team is a setting element, that could just be a company that’s part of the corporate spread, and mabey an accessory people could buy, that gives them a secondary chance to get saved after their party fails them.
-Cyberpsychosis is actually a really good element that you could easily add any time someone adds new Cyberware, a side effect of partial success or failure when installing new Cyberware could generate permanent character tags that the GM could tag to make a characters more complicated (in addition to the normal ones). Or you could alternately replace it (instead of mechanical hardware failure, bad checks get you mental breakdowns instead).
-Cyberware is a hard one to do. As a story heavy system with so few stats you can only have so many mods because too many of them destabilize the system dramatically. If you wanted to make more you would just need to make sure to balance them against the rest of the cyberware and examine pretty closely the balance of the system to make sure they don’t break anything.