5 thoughts on “#Bulldogs #Universe”

  1. I read Bulldogs thoroughly (the Fate Core rules are incorporated within the book.) It defines several wacky alien species, and so a significant number of Aspects are alien abilities. It may take some work to render them as PbtA Moves instead of FC Aspects. It is basically a Firefly situation (in the most common “ship crew” scenario of the game) except the crew are in debt from their shady pasts. The TransGalaxy Corporation doesn’t care about your background, but sign you on for a 5-year “contract” hauling the cargo no one else wants, to places no one else wants to go. You are in an independent zone between two star-empires, there are factions galore. There is a rich number of supplements, most have come out of the Kickstarter already so lots of possible factions.

    Spaceship combat is simple fun but is largely defined by the ship “class” or size. A piece of damage that would normally just scratch the paint on a big capital ship would wipe out the only stress boxes on a small fighter and total it. Bigger ships have more stress-box lines to work with. There are different spaceship combat systems in the other Fate World supplements and 3rd-party games (such as Sails Full of Stars, Aether Sea, Psychedemia (it’s SF but don’t remember if they have spaceship rules?) and the large Baroque Space Opera or Mindjammer game-books.

    The trouble is that the setting is pre-defined for planets and factions, not like the player input at the start of a PbtA game. You may want to give them something else they can define beyond their individual characters.

  2. I read Bulldogs as well and really like the setting, which seems painted in fairly broad strokes and leaves enough room for interpretation and creativity. For a group that enjoys Fate, Bulldogs seems like a ton of fun, and I hope to have a chance to play it some day.

    Personally, I’m more drawn towards the PbtA mechanics right now (although I have yet to play a game myself), so I picked up Uncharted Worlds instead. But I could definitely see myself borrowing some of the ideas from Bulldogs, such as the fun alien species (e.g. Ursemenites – a violent species that looks like cuddly teddy bears).

  3. Pierre Savoie the neutral zone is very large and there is space for ANYTHING. in fact all the Bulldogs scenarii are in new parts of the neutral zone.

    And the starting situation, being own by a faction and trying to survive in the neutral zone between 2 galactics entities with local factions very active, it’s really great.

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