Hey guys.

Hey guys.

Hey guys. I’m thinking of doing a game with a similar starting point as the show Dark Matter. The PCS wake up with no memory of who they are and where they are. They would wake up one by one and immediately have a challenge to face.

Do you see any potential problems in a Pbta game when the pcs have memory loss?

12 thoughts on “Hey guys.”

  1. I think it would be interesting. You might want some equivalent of Spout Lore from DW to allow for memory recovery and things like that. UW doesn’t have PC bonds so you’ll be fine there.

    Debt and Favors may be a problem, but you could have that pop up as a faction is introduced. Maybe have them roll and on a 12+ the new faction owes them a favor (ask what short memory they have), 10+ they remember nothing, 7-9 they remember dealings with them but nothing serious. 6- and they have debt with the faction…

  2. Chalice In Chains I know your pain: having to unlearn some thirty plus years of GMing the ‘traditional’ way means making lots of mistakes as I learn to let go of this whole ‘plot’ thing. 🙂

    But oh, when it clicks…

  3. I definitely think there’s no problem with running a game like that: the “recommended” flow of making it up as you go along works about the same way anyway.

  4. Todd Zircher – I would but I’m planning on running this as a one shot so I don’t have a session zero in that case. I would in this case let the players use their skills and abilities as normal but they have to give me the fiction around it. Do they remember something from their past? Do they just follow their instincts but don’t know why they did what they did? Did they actually never have their memories wiped and all and are just pretending. That kind of thing

  5. The best game for slowly answering questions about your past is Psi*run. One of the central mechanics is that every roll has a risk of causing a memory to be recalled.

    Adding something like that – maybe a Face Adversity after a threat is dealt with – would work well.

Comments are closed.