Nathan Paoletta what are the moves recently changes (as Run-In) that are not edited on the move sheet available on your site?
Nathan Paoletta what are the moves recently changes (as Run-In) that are not edited on the move sheet available on…
Nathan Paoletta what are the moves recently changes (as Run-In) that are not edited on the move sheet available on…
Other than language cleanup I think that’s only one with updates. I’ve reproduced it here for you:
Run-In: When you interrupt a match in-progress, roll +Heat with the character you’re coming after (establish Heat at +1 if necessary).
– On a 10+ it’s a hot angle, you both gain +1 Heat with each other and you pick one from the 7-9 list
– On a 7-9 it has potential, you gain 1 Momentum and your target picks one:
–you attack them in the ring, resulting in their opponent getting DQed; they win the match (this overrides Creative’s booking)
–your interference doesn’t change the result of the match, but Creative books the two of you in a match later in this Episode
–your interference doesn’t change the result of the match, but their opponent comes after you for interfering in their business
Oh, and the Over Move now gives you 2 Momentum before you roll instead of 1, if that comes up.
Thank you, Nathan Paoletta
I have another question!
If during a match your heat with your opponent goes to +4, you get +1 audience right now (because you are wrestling with them) or the next time you have a match with them (because you need to have +4 heat at the beginning of the match) ?
You get it at the end of the match (after the finish is called and you find out what happens). So if you have +4 entering the match, or hit +4 during it, you’ll get the +1 audience at the end. If for some reason you hit +4, then go down (unlikely, but possible), then back up, you still only get +1.