From the working draft
Sidebar – The Hunt Rule: Whether you want to slow down Advancement or not, consider instituting this optional rule for gaining Stats. Ignore the Advance option “gain +1 to a stat.” Instead, if a player wishes to raise a wrestler Stat, they need to use the “take a Move from another Gimmick” to find an appropriate Move. Each Stat has multiple Moves that raise it by +1 spread out amongst the Gimmicks, and this way there’s some specific flavor built into the decision that can impact the player’s conception of their wrestler. This is also a good reason for players to check out the other Gimmicks and see what they have to offer!
(yes, this is the Justin Hunt rule)
Justin Hunt – rules legislator
I like this move because of the potential it has for narrative ties. A character has not just gained X, they have a different physical or social presentation that exhibits X for all to see. We played this a bit in game when Professor Atomo gained power and we played up his beefed up physique.
I certainly got that vibe!
A very good rule, I like it a lot and will be using it henceforth.
If I was to do a second edition (which I am NOT planning to do anytime soon) this would be the default rule.