I’ve been running a playtest game focusing on putting some of the S2 material through it’s paces, and it’s coming together nicely!
Matthew Caulder is playing Curtis Jackson, the Ace (#2timechamp)
Jason Cox is playing Acero, the Luchador (and papa of La Familia)
Joe Zantek is playing Bella “The Beast” Bardot, the Shoot Fighter
Justin Hunt is playing Marc Garner, The Young Boy
Our promotion is Global Elite Pro, a “best of the best” style Japanese outfit with a permanent home base, the Saitama Super Arena in Saitama, Japan. With an ambitious (though trustworthy) management team, the company is attempting to rapidly establish itself on the global stage. Unfortunately, this means that it’s in debt and overextended. Led by Curtis Jackson’s example, the roster has created a buzzworthy strong social media presence and Bella Bardot in particular has captured the local crowd, drawing a devoted following to the arena. Unfortunately, the GEP original international cable deal has fallen through and potential advertisers still aren’t sold on the concept – will Global Elite Pro pivot to focus on the local crowd, or can it really fulfill the dream of a international Best In Sport long-running professional wrestling showcase?
(bold = tags and troubles)
Plotwise, we’ve seen:
– Curtis Jackson, the highest-profile get for the new promotion, struggle to remain on top despite holding 2 world titles from previous companies and all the goodwill in the world
– Acero work every angle he can to become the power broker of the company through his faction, La Familia, while fending off other high flying challengers
– Bella Bardot turn from MMA-standout babyface to joining Acero’s La Familia faction after a facefull of asian mist from Yoshi Togo, the trainer of the Young Boys. Now unleashed, the Beast is legitimately the hottest act on the card
– Marc Garner grow from “guy wearing a cowboy hat” to having real impact on the quest for the championships, including his discovery that twitching the curtain on what’s going on backstage gets more eyes on him every time
Despite some missteps in my handling of the card at times (game-running stuff, not rules-stuff), the game has been fun and very, very helpful for ironing out kinks in these Gimmicks and some of the new match stipulations and Audience Moves, in particular. Unfortunately, nobody’s rolled a natural 12 for a Mythic Moment yet!
Anyway. Many thanks to these gentlemen for their help in tightening up rules, all while being so fun to play with. We still have some episodes to go (we just established the contenders for the first-ever Global Elite Pro Championships), but I wanted to mark (a) what I’m actually getting to playtest on my end and (b) that there’s progress on the new rules, even while I haven’t been posting much!
Sounds neat!