Finally kicked off a new campaign!

Finally kicked off a new campaign!

Finally kicked off a new campaign! Our party rallied around Billy the Elf, who started out as a catspaw villain for the evil Spider Networks, and turned into the best friend superheroes could have. Why? Because his magic cleaned up property damage!

So we may have destroyed Santa’s Workshop, but now we’ll give very little credibility to our nemesis, a hateful blogger who gave our team the nickname The Disasters, since it’s all fixed.

Unfortunately, Billy the Elf only had a limited lifeforce, granted to him by the leader of SpiderNet. When we invaded their lair, the Bull (Panther) and her rival the Outsider (Citizen 1) had a heart to heart. They used their time flying up an elevator shaft to open up, with C1 (who crushed hard on Panther) being told that if C1 wanted to be a better teammate, she could stop pissing Panther off.

Updated a custom playbook for the game Troublemakers.

Updated a custom playbook for the game Troublemakers.

Updated a custom playbook for the game Troublemakers. It’s noteworthy because the design space feels a lot more feral than the typical kid archetypes. This is a sheet of someone who’s fueled by jealousy and dislike and I’d like to know if it’s mechanically noteworthy!

https://docs.google.com/document/d/15YrZvyyRrNjEOi0Tl70LcQDSIOD9qSeh8CZpMpxxraE/edit

http://www.denofgeek.us/random/wwe/250643/the-wwe-vacant-lot-a-history-of-forfeited-championships/page/0/1

http://www.denofgeek.us/random/wwe/250643/the-wwe-vacant-lot-a-history-of-forfeited-championships/page/0/1

http://www.denofgeek.us/random/wwe/250643/the-wwe-vacant-lot-a-history-of-forfeited-championships/page/0/1

WCW 2000 was crazier than any game of WWWRPG. That’s because WWWRPG has to make sense

http://www.denofgeek.us/random/wwe/250643/the-wwe-vacant-lot-a-history-of-forfeited-championships/page/0/1

Has anyone houseruled or revised the Legacy’s End-of-Session moves?

Has anyone houseruled or revised the Legacy’s End-of-Session moves?

Has anyone houseruled or revised the Legacy’s End-of-Session moves? The questions are cool, but they’re entirely punitive (get between +0 and -3 forward) and rely on consensus (i.e. go between yes, no and maybe).

My thoughts: If you’ve completely upheld your Legacy, either mark potential, take +1 forward, start the game with +1 team, or ???

https://docs.google.com/document/d/18D2OgX0Jhc_zlVpgijjoVkl4yjqptxWaCpr_q5afeUo/edit?usp=sharing

https://docs.google.com/document/d/18D2OgX0Jhc_zlVpgijjoVkl4yjqptxWaCpr_q5afeUo/edit?usp=sharing

https://docs.google.com/document/d/18D2OgX0Jhc_zlVpgijjoVkl4yjqptxWaCpr_q5afeUo/edit?usp=sharing

So, with Living Halcyon on the horizon, there’s going to be a lot of teen heroes flying around. So I created twenty new relationships that you could drop in to play with, if only to avoid a 38-way unspoken crush pileup. Feel free to add your own!

A final(ish) version of The Youth!

A final(ish) version of The Youth!

A final(ish) version of The Youth! I’ve updated condensed a few things, updated “Not the Baby” to reflect a new method of leadership (based on whether or not people are nice to you) and clarified some wording.

https://docs.google.com/document/d/1Htnv5KQdEgOROsfkO7TbwvyfJTj6e43nf_t0vQcwhBM/edit?usp=sharing

Had another episode of WRESTLING ACTION WRESTLING!

Had another episode of WRESTLING ACTION WRESTLING!

Had another episode of WRESTLING ACTION WRESTLING!

This time, the show was able to be sold to cable, so management wanted a breakout moment with two bankable stars. Unfortunately, 3 of the PCs were violent lunatics (The Monster, The Hardcore, and the Lester the Jester, the Wasted). The Ace, Tommy “Rebel Yell” Houston, was a good ol’ boy who loved product placement and covering his own ass.

The night ended with a five man match for the title. The Ace, however, had hurt his hand trying to beat up the Wasted backstage. He cut a promo on why he should be part of the match (so he could plead injury when he didn’t win) He rolled snakeyes, however, so the company president agreed…and made him referee!

The match was a Burning Soul flaming tables match. To win, you had to launch your opponent through 2 flaming tables. The Jester eliminated the champ easily.

The Hardcore hit the Monster with a shopping cart, launching him through two flaming tables. Unfortunately, the Ace pretended not to see it.

The Wasted grabbed a microphone and called the Ace out on his BS, turning from villain to hero. He demanded a new stipulation…if the Ace wanted to be out here so bad, he was back in the match!

The hardcore and the monster eventually beat each other into submission, leaving just the Rebel and the Jester. The Jester snuck to the top rope, trying to finish off the Ace…

And botched.

He spent all his momentum to make it a mixed bag, so instead of flying through the table, he sent his opponent soaring backwards across the ring, inches away from being burnt.

The Ace gritted his teeth.

He grabbed the Jester by the waist.

[First roll: 6. Second roll: 6.]

And FLUNG the Jester, overhead, with a broken hand, directly through two flaming tables.

Tommy Houston made a clip that’d be in the intro reel for the federation for the next ten years. Yes, he somehow won a championship despite not being booked in the match.

So, I’ve been playing this game for months, and I have a peeve about momentum.

So, I’ve been playing this game for months, and I have a peeve about momentum.

So, I’ve been playing this game for months, and I have a peeve about momentum.

Because matches generate momentum more than they drain it, and because many 7-9 results are “+1 momentum”, there’s a lot less failure in WWWRPG than in other PbtA games. Often I’ve seen a 6 moved into a 7, so the result of a move was fictionally: you do your thing adequately, rules wise nothing happens.

We know most wrestlers don’t mess up multiple times a match (unless they’re Sabu), but is there a way to make misses a more common part of gameplay?