I’m going to be running my first campaign of Apocalypse World: Fallen Empires this weekend.

I’m going to be running my first campaign of Apocalypse World: Fallen Empires this weekend.

I’m going to be running my first campaign of Apocalypse World: Fallen Empires this weekend. Any caveats or items of note from the peanut gallery?

This was a playbook idea for Apocalypse World 2nd ed.

This was a playbook idea for Apocalypse World 2nd ed.

This was a playbook idea for Apocalypse World 2nd ed. that wormed its way into my head on my commute home. It was so insistent on coming into being I lost 4 hours of squinting at it just to get two pages written down. So, while far from finished, I’d at least like to introduce you to a fun concept, The Scratcher.

“I came up with the idea based on hobo signs, along with dystopian ‘information smugglers’. Hackers without computers, but with a crazy written language and the maelstrom. Part superspy, part infosmuggling, part psychofuckery.”

I saw this “advantage” system in another game (don’t remember which) so I tried applying it to PbtA games.

I saw this “advantage” system in another game (don’t remember which) so I tried applying it to PbtA games.

I saw this “advantage” system in another game (don’t remember which) so I tried applying it to PbtA games. Basically, instead of adding +1 to the result, you roll an extra die and take the best two. Likewise for +2 you add two dice, take the best. For -1, you add a die, but take the worst two. ANYWAY I wanted to see how the odds matched up to the classic method, and the results are in. Close enough for hand grenades.

In short, if you’d rather roll 5 dice and pick two instead of roll two add three, it’s give or take in the same ballpark. There’s technically diminishing returns, you’re on a curve instead of a line, but the scope of the results is so narrow that you really don’t feel the difference.

Anyways. Point is, PbtA isn’t broke, not fixing it, this is just a flavor change. Also, nevermind the Crit column, I wanted to see if it affected rolling boxcars at all.

P.S. – I also tried adding advantages and disadvantages (so, roll 4 dice, remove the best and worst) and it was statistically insignificant from just cancelling them out. So don’t bother with that.

https://docs.google.com/spreadsheets/d/1E_uqZ3W9D9h2VB2XhllyYZ9iZkO_9SK76vzTZLFypQk/edit#gid=0

It’s always good to ask before hunkering in on a new hack: Are there any PbtA games that do “elite special units” or…

It’s always good to ask before hunkering in on a new hack: Are there any PbtA games that do “elite special units” or…

It’s always good to ask before hunkering in on a new hack: Are there any PbtA games that do “elite special units” or “teams of espionage” or “heist capers”? You know, an exemplary cadre of hand-picked forces, tasked with missions impossible and lured by reward? Each member having their own signature specialty, quirky element and achilles’ heel? Usually with nicknames like Highwire or Boomer or Whistler…

I will take a bite out of my shoe if someone hasn’t gone this route already.

I hope I’m not terribly out of line here, but I created a subreddit?

I hope I’m not terribly out of line here, but I created a subreddit?

I hope I’m not terribly out of line here, but I created a subreddit? I’ve got some work to do to pretty up the CSS, but otherwise it’s ready for users, mods and content. I’ll probably disable the wiki and direct any constructive conversation to the official website, but given how well the Dungeon World community thrives on reddit, I figured this was inevitable.

http://www.reddit.com/r/urbanshadows