Originally shared by Ben Wray
Every now and then I toy with the idea of “World of Exalted”. Here’s a move I came up with while bored at work that I’m rather proud of:
When you complete the 5 ordeals necessary to initiate into a new circle of sorcery, roll+Twilight, with a -1 for the celestial circle and -2 for the solar circle.
– On a miss, you fail. Your ordeals were in vain, and you must try again from scratch.
– On a 7-9, one of your ordeals was lacking, the GM will tell you which and how much further you will have to go to succeed.
– On a 10-11, you have succeeded, and have access to the new circle of sorcery.
– On a 12+, in addition, the process of the ordeals has revealed the insights of a new spell of that circle to you, the GM will tell you which.
When initiating into a higher circle, each of your ordeals must be harder and more meaningful (a longer and more difficult journey, a more personal and costly sacrifice, etc) than they were for your previous initiation.