Hey Monsters

Hey Monsters

Hey Monsters,

I wanted your advice on a mechanism I’m considering. The title of the MH campaign is “Disenchanted”.

My goal is to give characters a chance to gain an advantage in the mundane world by temporarily giving up some access to their monstrous abilities. I’ve thought of two approaches: one being a penalty to certain moves depending on how much Disenchantment they accrue. The other being a Disenchanted Self, similar mechanically to the Darkest Self.

My goal is to set something up to explore the pressure to be “normal” along with its allure and sacrifice.

Does something like this sound workable to you guys? How would you go about it?

Hey, all, I’m starting a light-hearted anime game, play-by-post, using Monsterhearts rules.

Hey, all, I’m starting a light-hearted anime game, play-by-post, using Monsterhearts rules.

Hey, all, I’m starting a light-hearted anime game, play-by-post, using Monsterhearts rules.  I think it will work just as well for teen monster hijinks as teen monster angst.  If you’re interesting in playing, follow the Tavern-Keeper link below.

https://www.tavern-keeper.com/campaign/1333/about

If any of you are interested in playing MotW play-by-post, I’m starting up a game at tavern-keeper.com, featuring a…

If any of you are interested in playing MotW play-by-post, I’m starting up a game at tavern-keeper.com, featuring a…

If any of you are interested in playing MotW play-by-post, I’m starting up a game at tavern-keeper.com, featuring a (grim but light-hearted) all-monster crew.  The campaign is called “We are Monsters”.