And I’m trying to wrap my mind around the equipment rules (Which I really love btw).
And I’m trying to wrap my mind around the equipment rules (Which I really love btw).
How would you make a suitable high tier weapon better than an inappropriate weapon in the fiction?
Like if the opponent is heavily armoured and your weapon lacks the penetrating property what should a successful Open fire look like?
Would you even allow the Open fire move?
Would you allow it but make a success a temporary solution? (“your lasgun seems to do little to stop him but you eventually make a once in a life time shot into his helmets sensors and blind him, for now…”).
What if you are fighting a bunch of enemies (several threats) and one character have a Burst weapon, do you allow him to defeat many threats with one success? (what about a character with a semi auto pistol that describes his action like an over the top action hero style bulletstorm?)
Sorry for rambling like this btw