Hi folks! Just picked up Uncharted Worlds and I’m, by and large, absolutely loving it. Especially the character creation.
I am, however, bouncing off of how combats are resolved HARD.
My main PbtA experience is Dungeon World which resolves combats pretty quickly, but a) lays out more regimented guidelines as to what you can do in a fight (especially as far as resolving 7-9 results goes), and b) doesn’t resolve in a single roll. I found that combats in Dungeon World went by amazingly quickly, but because there was more than one roll involved there was an ebb and flow to the fights as people could react to what was happening to their companions, and I fear that single roll resolution might lose some of that.
Do any of the community have and similar feelings, counterpoints or suggestions?
Thanks in advance, and may the dice be ever in your favour!