I ran a play test of Malleus tonight.
I ran a play test of Malleus tonight. Overall it went well, and I will post up a bit of a recap if I get time. However, there were a couple of issues that came up with the basic moves, which will need revision to fit the kind of game I am going for.
One of these was that there was a bit more investigation than I had planned. The game has a move for trying to glean information from obvious crime scenes, or scenes where monsters have been present but that doesn’t work well for searching for clues or information generally. General poking around maybe doesn’t need a move – but I feel like having a move means that poking around can lead to conflict. Anyway, I have written a somewhat Gumshoe inspired move:
Look Around
When you look around a new area, or somewhere that has changed since you were last there, roll +Reason. The GM will tell you if there are any clues, and if anything is out of the ordinary. On a 10+ you are Blessed when acting upon the information. On a 7-9 you get the information but you put yourself in a spot. On a 6 or less you get the information and the GM makes a GM move as usual.
I would be grateful for any thoughts anyone has about a move like this.