Question: how is it best to handle coming up with plots and gimmicks for promos and matches?

Question: how is it best to handle coming up with plots and gimmicks for promos and matches?

Question: how is it best to handle coming up with plots and gimmicks for promos and matches?

1) Whole group brainstorms and workshops it out of character.

2) Whole group brainstorms and negotiates it in character.

3) GM comes in with the league’s plan, which is treated as law until the characters subvert it with relevant successful rolls.

4) Don’t plan, just start on-camera scenes and see where improv takes you.

5) Whichever works for your group; there’s no “right” answer.

Thanks!

P.S. If this is clearly answered in the book, I apologize; all I can say is that, if so, the answer didn’t stick in my GM’s head, as we’ve done a little of all of the above.