So, after looking at the new moves for a couple days, I have a couple thoughts…
So, after looking at the new moves for a couple days, I have a couple thoughts…
1. Is the “keep an eye out” move gone? That is something my players will ask about. It seems that it would be good to have a move to ask about the environment. Sure a player can “let it out” and do something super natural to sense the area, but the price is very high. I hope it makes it back in.
2. For “let it out”, there is no longer the option to take harm on a 7-9 result? With how important it is to manage corruption, it seems like ” let it out” would only get used when times were dire? Is that the intention? It seems like giving the players the choice of consequences suffered is better for the drama.
3. More of a system question. How do you do mundane but important things? If you need to open a locked safe, what move is that? How about sneaking around a building? Fixing a car that won’t start? Clearing a jam an in a gun? I fully admit my experience with apocalypse games is small (I mostly come from a much more rigid background, as does my group) and I am sure to be meet with these questions when I put urban shadows in front of them.
Thanks for the help!